Kinetic art
Elias Crespin. Tetra Circular Azul (2011 c.). Picture from an article by Caroline Roberts. Crespin, represented in France by Denise René gallery, does the most beautiful (let's dare the word) digitally controlled moving stuctures of the day;
Moves, moving objects
On Oct. 8, 2014, this file has been replaced by Kinetic.html. The present file is no longer updated.
Lasst revised 9/2/2014. Return to Major concepts. See also cinema, of course, robotics, interaction.
All the artists we know of on this specialty are listed in our Index, with direct link on their Diccan's item. On summer 2014, we list some 50 artists. The borders are porous with sculpture and robotics.
We concentrate here on conceptual considerations and the state of the art.
The historical development of the field is described, period after period, in our history of digital art.
In kinetic art, the works are mobile, or include mobile parts. This form of art begun with mechanical devices (Calder, Tinguely), then electric and electronics (Schöffer, Agam..). Since the 1980's, they can be considered as digital art.
Kinetic art is not properly, or not necessarily digital. But it played an important role in preparing the way, bringing some autonomy and behavior to sculpture. With or without computers, it is still very active, notably by the artists represented (since the 1960's and very actively presently) by Denise René gallery.
Some references:
< The Second Life of Kinetic Art (Julio Le Parc, Spring 2013).
< La
sculpture en mouvement. A dedicated issue of Art Studio, Sept. 1991. Many pictures and comments.
< A chapter of the Nick Lambert thesis.
DICCAN'S PARTNERS:
Paris ACM Siggraph, the French chapter of ACM Siggraph, worldwide non-profit organization of computer graphics.