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Bio-Art

intimate
Allison Kudla: Bio-art at Intimate Science (a show in 2013)

Last revised 9/2/2014. Return to Major concepts. See life, generative.

All the artists we know of on this specialty are listed in our Index, with direct link on their Diccan's item. On summer 2014, we list some 30 artists.

We concentrate here on conceptual considerations and the state of the art. The historical development of the field is described, period after period, in our history of digital art.

See our post a bout the presentation of Annick Bureaud in 2014, Bio Art - Bio Design. Quelle création artistique ?

We can make the distinction between two forms of bio-art:
- creation (algorithmic or symbolical) inspired by biology (genetic programming, artificial life...);
- artistic intervention in/with living objects, generally with the use of computers.

The second form is more "bio", the first one more "immaterial". Both are "generative" insofar as they imply some "independence" in the development of the works. Anyway, on the long run, the two kinds converge. Remind that every life is digital, since it is DNA based. See our post.

In other words, one can say that generative art takes several forms:
- transposition of genetic processes (notably random crossover and fitness criteria), see genetics.
- generative grammars (for instance, many works of Miguel Chevalier),
- transposition of viral diseases (see Joseph Nechvatal),
- transposition of transformation process (artificial life à la Conway),
- use of biological processes (bio-art strictly speaking, typically Eduardo Kac, Honf),
- emergence of new forms of life through autonomous evolutive processes (see Antoine Schmitt, Hugo Verlinde, François Zajega...).

Centers of development and websites on bio-art :

- The Arts and Genomics Center, in Leiden (Netherlands),
- Finnnish bio-art society, in Kilpirsjârvi (Finland)
- Biopresence website.
- C-Lab
- A biotic game (2012).

See also Bio Fiction film festival (Wien).

Note that the term "life" evokes others forms of art:
- live performance, including live-coding)
- high levels of man-machine interaction (living art, as defined by Florent Aziosmanoff)

Some references

< Bio Art. Altered Realities. by William Myers Thames & Hudson 2015
< Intimate Science, an exposition in 2013, notably with Allison Kudla.
< Synthetic biology art. Conference in 2013.
< Arts and Synthetic Biology (2013, Leonardo e_book).
< L'art génératif [Berger-Lioret, 2012 ]. See its summary and complements.
< The Hidden Geometry of Life, by Karen L. French. Wilkins 2012.
< Advances in Artificial Life. Darwin Meets von Neumann by George Kampis, István Karsai, Eörs Szathmáry. LNCS (Lecture notes on computer sciences) Volume 5777. Springer, c. 2011
< Artificial Evolution 10th International Conference, Evolution Artificielle, EA 2011, Angers, France, October 24-26, 2011, Revised Selected Papers Editors: Jin-Kao Hao, Pierrick Legrand, Pierre Collet, Nicolas Monmarché, Evelyne Lutton, Marc Schoenauer. On line by Springer
- Many artists presented in Commented in [ Debatty et al. 2011], but we did take in Diccan only the digital ones.
< The allure of machinic life. Cybernetics, artificial life and the new AI. by John Johnston. MIT Press 2008.
< Metacreation. Art and artificial life., by Mitchell Whitelaw, MIT 2004.
< Nouvelles esthétiques du mouvement [Lioret, 2004]

DICCAN'S PARTNERS:

 

 

PAS

Paris ACM Siggraph, the French chapter of ACM Siggraph, worldwide non-profit organization of computer graphics.

 

 

 

Galerie Charlot An important supporter of digital art.